Founder of Code and Game Academy
Mahesh Sir opens the session by introducing Unity as one of the most powerful and widely used game engines in the world. Students will understand how Unity is used to create 2D, 3D, AR, and VR games, and why it’s a top choice for both indie developers and major studios.
Mahesh Sir walks students through setting up Unity and understanding the interface. From project creation to basic scene setup, students will get comfortable navigating the Unity environment and preparing to build their first game.
In this hands-on segment, Mahesh Sir shows students how to build a simple game from scratch. They’ll learn how to place objects, design levels, and bring their creative vision to life with real game mechanics.
Mahesh Sir teaches students how to make their game interactive using C# scripting. From player controls to collision detection, this segment shows how code brings a game to life and makes it fun to play.
In this part of the session, Mahesh Sir shares techniques for improving the visual and functional quality of a game. Students will learn how to add UI elements, basic sound effects, and smooth transitions to create a more complete experience.
Mahesh Sir explains the importance of testing in game development. Students will learn how to run and debug their games, catch issues early, and improve overall performance and gameplay before sharing their projects.
To close the session, Mahesh Sir answers live questions, provides final tips, and gives guidance on how students can continue their journey into full-scale game development with Unity.
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